Ressource pédagogique : Visual Reconstruction and Image-Based Rendering
Présentation de: Visual Reconstruction and Image-Based Rendering
Informations pratiques sur cette ressource
Droits réservés à l'éditeur et aux auteurs.
Description de la ressource pédagogique
Description (résumé)
The reconstruction of 3D scenes and their appearance from imagery is one of the longest-standing problems in computer vision. Originally developed to support robotics and artificial intelligence applications, it has found some of its most widespread use in the support of interactive 3D scene visualization. One of the keys to this success has been the melding of 3D geometric and photometric reconstruction with a heavy re-use of the original imagery, which produces more realistic rendering than a pure 3D model-driven approach. In this talk, I give a retrospective of two decades of research in this area, touching on topics such as sparse and dense 3D reconstruction, the fundamental concepts in image-based rendering and computational photography, applications to virtual reality, as well as ongoing research in the areas of layered decompositions and 3D-enabled video stabilization.
"Domaine(s)" et indice(s) Dewey
- Vision par ordinateur (006.37)
Thème(s)
Intervenants, édition et diffusion
Intervenants
Éditeur(s)
-
INRIA (Institut national de recherche en informatique et automatique)
Voir toutes les ressources pédagogiques
Diffusion
Document(s) annexe(s) - Visual Reconstruction and Image-Based Rendering
AUTEUR(S)
-
Richard Szeliski
ÉDITION
INRIA (Institut national de recherche en informatique et automatique)
EN SAVOIR PLUS
-
Identifiant de la fiche
35053 -
Identifiant
oai:canal-u.fr:35053 -
Schéma de la métadonnée
- LOMv1.0
- LOMFRv1.0
- Voir la fiche XML
-
Entrepôt d'origine
-
Date de publication
12-09-2017